Sketchy Physics Manual

  
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Sketchy Physics Manual

Some of you may remember an awesome SketchUp plugin called Sketchy Physics. You could use it to assign physical properties to SketchUp objects and let those objects interact with one another. And you could add hinges, pistons, sliders – it was incredibly fun and somewhat addictive.

Teachers loved it. But Sketchy Physics wasn’t compatible with SketchUp past SketchUp 8, and we were left wondering if it would ever come back. Well, something even better is now here., is based on the same underlying engine as Sketchy Physics, but it’s easier to use and has many more features. I started messing around with MS Physics today, using only the very basic features.

Sketchy

Here’s an animation of the first model I made: a game. Read on to see how I did it. Get the MS Physics Extension This is one of SketchUcation’s extensions. If you aren’t familiar with SketchUcation, see my post on. Open the ExtensionStore from within SketchUp, and click the search icon at the bottom.

Look for MS Physics, and click the little arrow next to the author’s name to open the description. Click the red Install icon to install it.

You’ll also need the accompanying AMS Library plugin, so search for that one and install it as well. Once it’s installed, you’ll see three MS Physics toolbars – one for replay, one for joints, and the small, three-icon toolbar for UI, running, and stopping. My simple example here doesn’t involve any joints, but I’ll use the other two toolbars. Build the Jenga Model For any object to work in MS Physics, it must be a group or component. I’m starting with a floor, otherwise the Jenga blocks will fall infinitely through space – they need something to rest on.

MSPhysics is a real-time physics simulation extension for SketchUp. MSPhysics allows doing physics simulation of groups and component instances, where each object can be assigned a specific shape, specific states, density, contact properties, magnet properties, script, and more. Welcome to SketchyPhysicsWiki The SketchyPhysics wiki that anyone can edit 103 articles since April 2009 Contents (view all pages) What's new on SketchyPhysicsWiki July 06, 2016 SketchyPhysics 3.7.3 has been released. Release Notes January 26, 2015 SketchyPhysics 3.5.6 has been released.

Sketchy Physics Manual Pdf

So I drew a thin box and made it a group. The UI window is where you define physical properties. This window is opened with the first icon on the small toolbar, and the values listed are for the currently selected group or component (the floor). The list of properties here is pretty comprehensive – density, elasticity, friction, etc. But all that’s needed here is the Static property – if this is checked, the floor won’t move. Next I made one Jenga block and made it a component.

Sketchyphysics Manual

This block is three times as long as it is wide. For the physical properties of this block I used the default values. But the model needs many copies of this block, so I assigned it a name – “Jenga Blocks.” Then I clicked Assign Props to All with Same Name.